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Becloudead - Easter/Passover Special

Posted by HeadbanGames - March 19th, 2021


Easter and Passover are just around the corner and we're working on a another holiday nightmare combining the two.

Stay tuned for the release early April 2021!


The new special will include new holiday themed enemies and decoration, but also some new mechanics and improved core mechanics.


Here are some of the stuff we did:

Rolling does not require holding down anymore.

New button added and mapped for interaction (use, pickup, open doors)

Balanced combat (weapons damage and enemy health)

The Speed button is now used to push objects.

Combos are now customizable in the weapons/inventory screen.

Each weapon you'll pickup will add another customizable combo slot.

You can select a different weapon for each of the combo hits, once you'll have all 5 weapons, you'll have a whopping 625 different combinations to choose from.


Here's a little teaser for you all.

iu_260476_6030239.gif


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Comments

You know that this series has a potential for a much larger game? Even RPG-type maybe?

It is a part of a much larger game, Becloudead will be a full length game, but it won't be RPG :)
The main genres are cinematic platformer and hack and slash.
It will be rich in story, you'll meet other characters, have dialogues, team up with some of them.
You will have an inventory and you'll need to find items.
The game world will be much larger and open to explore and back track at any time, metroidvania style.

These specials are a small part of the game, they are nightmare you will need to get through every now and then when you go to sleep.
Though in the final game the structure will be different, you won't have to kill all the zombies to progress, just get to the boss and kill it.
We will probably do lots of level design changes, add new stuff and polish the old.